One of the most popular online game has got to be Second Life.
Second Life is a three-dimensional virtual community created entirely by its membership. Members assume an identity and take up residence in the environment, creating a customized avatar or personage to represent themselves. The avatar moves about in the virtual world using mouse control and intuitive keyboard buttons. I’ve played this before and it does move very slow. The graphics are pretty good, but do people really go here for a get away from the real world? Yes.
It also includes sound; wind in the swaying trees, babbling brooks, audible conversation, and built-in chat and instant messaging(but doesn’t work very well.) Users can buy property, start businesses, game with other residents, create objects, join clubs, attend classes, or just hang out.
Could people really make a living off Second Life? Yes
In the fall 2006, over 3,000 residents were reportedly make an excess of $20,000 per year running businesses in Second Life. Most of them sell objects they’ve created that other residents want. One resident landed a Business Week cover story for earning a three-figure income (in the real world) selling virtual real estate.
Property purchased in Second Life is owned by the buyer using a scheme referred to as Internet Protocol copyright. Some owners reward members for staying at their property with Linden dollars, the community’s currency. Linden dollars can also be purchased with real dollars using a credit card. Part of the exchange rate goes to Linden Inc., with the site purportedly generating over $64 million a year.
I really think that if someone could make a living off playing video games, more power to you. That could result in you being a nobody and never going outside, but hey, if you’re making real life money, I’m jealous. Second Life is weird in my eyes but it’s all about who actually uses it. People will pay to play, and could get paid to play. It’s pretty interesting.